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Blendtree asset gets corrupted when trying to changing motion tab field ...
How to reproduce: 1. Open attached project "case_1028113-BlendTreeBug.zip" and scene "ikTestScene" 2. In Hierarchy window, select "i... Read more
In the project window / tab, when using the search field the filter labe...
To reproduce: 1. Open the project, attached by the tester (projectSearch.zip) 2. Make sure that Project browser is using two column... Read more
Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip) 2. Select "New My Scriptable Object" in the Project ... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce: 1. Open Unity, create or open a project 2. Hold down right click and shift and start moving the Scene View camera ... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce: 1. Open attached project(ChangeMenuItemPriority.zip) 2. Open GameObject drop-down list and notice location of Menu... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce: 1. Open the attached Unity project. 2. Open the sprite atlas named "CrashAtlas" in the Inspector window. 3. Press ... Read more
GPU Profiling on Directx11 freezes Unity Editor
When using the GPU profiler and switching between APIs, going back to Directx11 freezes Unity. It looks like a thread lock, because ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph