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[LWRP] Cascaded Shadows do not appear on Alpha-Blended Objects
Steps to reproduce:1. Download and open the attached project2. Open "SampleScene"3. Observe changes in shadows when changing Cascade... Read more
EditorWindow notification is rendered behind UI elements when the elemen...
Reproduction steps:1. Open the attached project2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the E... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps:1. Open attached project2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libunity... Read more
Light data loading is delayed when loading a new scene using SceneManage...
How to reproduce:1. Open "Scene1" in attached "LightingBug.zip" project2. Press play3. press "Load Scene2" in the game4. After about... Read more
ArgumentNullException is thrown when yielding and disposing a WWW object
To reproduce: 1. Download attached project “project_610124.zip" and open in Unity2. Open “scene” scene3. Enter to Play mode4. Observ... Read more
Selecting a log throws errors and breaks console rendering when log cont...
Reproduction steps:1. Open the attached project2. Open and play scene "Test"3. Select a log in a console Expected: Console displays ... Read more
[IL2CPP] Plugin function returning incorrect unhdefined bool
Steps to reproduce:1. Download the attached project and open "SampleScene" scene2. Enter play mode3. Notice that returned undefined ... Read more
[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...
Steps to reproduce:1. Download attached project2. Switch platform to iOS3. Open Player settings4. From Toolbar select Support -> ... Read more
[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping
Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more
Terrain paint functionality is disabled in second Inspector when you clo...
How to reproduce:1. Create a new project2. Create a Terrain (right-click in the Hierarchy tab -> 3D object -> Terrain)3. Add o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code