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Fixed in 0.3.0
Votes
0
Found in [Package]
0.1.2-preview
Issue ID
1136414
Regression
No
[Scripting] "Run in Background" does not work with QueueStateEvent
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/370
Repro:
1. Download attached project: RunInBackground
2. If needed, download ISX Package: https://github.com/Unity-Technologies/InputSystem
3. Build and launch player
4. When focused, the mouse has delta change every frame
5. When unfocused, the mouse input pauses and no input change coming through
Actual: When Player loses focus, QueueStateEvent stops sending input simulation (?)
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