Search Issue Tracker
Fixed in 0.3.0
Votes
0
Found in [Package]
0.2.0-preview
Issue ID
1136337
Regression
No
[Scripting] InputActionAssetReference fields are untyped
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/384
Repro:
1. Download package and project at: https://github.com/Unity-Technologies/InputSystem/issues/384
2. Open SimpleDemo scene at: Assets -> Demo -> SimpleDemo
3. Find "Player" gameobject in the Hierarchy window and select it
4. Find the attached script "SimpleController_UsingActions_InAsset" on the object
5. Find "Controls" field and click the round dot next to the input field
6. Observe the options provided
Actual: Though in the script, "Controls" is set to be SimpleControl, all InputActionAssetReference show up.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines
Add comment