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Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce:1. Open attached project "Platformer-01"2. Select several tiles in Tile Palette3. Paint tiles around the Player4. E... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce:1. Open attached project2. Edit > Project Settings > Graphics3. Place created Lightweight Render Pipeline Asset4.... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce:1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip")2. Enter Play Mode3. Observe the Console Window Expe... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce:1. Open attached project and observe errors Expected result - Either we should change something from our side or in... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro:- download smaller project attached by QA in comment- open it with U... Read more
[HDRP] Textures become white and black when entering Play mode if Camera...
How to reproduce:1. Open the "HDRP_issue.zip" project2. Open the "Testing Area.unity" scene3. Press Play Actual result: The textures... Read more
Test Runner's results change after first Test run when using Singleton
To reproduce:1. Open attached project ("SingletonInstancesTest")2. In Test Runner window click "Run All"- Tests return positive3. Ru... Read more
New PSDs with transparency imported with white matte producing halo arou...
Unity 2018.2 removed the default behavior to generate a matte color for PSD files by effectively applying a dilation filter. A check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation