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[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprodu... Read more
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and th... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor2. Open one of the example shaders and begin editing it3. Switch to another applica... Read more
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce:1. Open attached project2. Open Memory Profiler (Window>Analysis>Memory Profiler)3. Import attached Snapshot (Sna... Read more
Unnamed asset can be created in Linux Editor
To reproduce:1) Create a new project2) Right-click in project view and create something (tested with C# script)3) Ctrl+Z so that tex... Read more
Scripts can have names starting with a number
To reproduce:1) Create a new project2) Right-click in project and create a C# Script3) Name it with a number at the start of the nam... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce:1. Open attached "playmode.zip" project2. Click Play mode button to go into Play Mode3. Click Play mode button to g... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps:1. Open the attached project2. Open the Test Runner window3. Run "TestSerialization" script Expected: Test comple... Read more
DrawDefaultInspector() displays enums differently from EditorGUILayout.E...
How to reproduce:1. Open attached project "case_1115381-DrawDefaultInspectorEnumPopup_1" and scene "EnumTest"2. Select the "EnumTest... Read more
"Original Prefab" and "Replace Base" loose information about prefabs tha...
Scenario1:1. Add GameObject and child to it2. Convert child to prefab3. Convert parent to prefab4. Drag parent to Project Browser an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons