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0
votes
Duplicate

[Prefabs] Editor crashes when a Rigidbody having unapplied joint depende...

Scene Management

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Dec 19, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0f5, 2020.1.0a1

Editor crashes when a Rigidbody having unapplied joint dependency is removed from prefab. Refer the attached video Steps to reprodu... Read more

0
votes
Fixed

[TreeCreator] NullReferenceException on modifying properties of "Tree" c...

IMGUI

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Dec 19, 2019

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Version/s: 2019.2.0a7, 2020.1.0a17

Editor throws NullReferenceException when a material is assigned to Branch Material and properties of Tree component are modified. r... Read more

0
votes
Fixed

[CPU PLM] Large light grid causes poor light baking performance

Progressive Lightmapper

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Dec 19, 2019

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Version/s:

Steps to reproduce: 1. Download CSR racing vertical slice project 2. Make sure that you have CPU Lightmapper set as the lightmappin... Read more

0
votes
Fixed

[DX12] Performance Markers are absent in NVIDIA NSight Range Profiler Vi...

Windows

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Dec 04, 2019

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Version/s: 2017.4, 2019.3.0b6, 2020.1

How to reproduce: 1. Create a new Unity project, set its Graphics API to "Direct3D12 (Experimental)" and close it 2. Launch NVIDIA N... Read more

0
votes
Fixed

WebGL builds will sometimes fail to launch without error when using Buil...

WebGL

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Dec 19, 2019

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Version/s: 2019.1.0a1, 2019.2.17f1

WebGL builds will sometimes fail to launch without error when using Build and Run When working with a WebGL project in Unity, if th... Read more

0
votes
Fixed

[Shadegraph] Master Preview is wrong with empty texture2D property input...

Package: Shader Graph

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Dec 19, 2019

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Version/s: 7.1.6

Reproduces in 6.9.1, 7.0.1, 7.1.6, and Master (cdbcc93e76) Does not reproduce on 5.7.1 Tested in universal. Repro steps: 1. Create ... Read more

0
votes
By Design

Shader Graph Master Node unsupported render pipeline error message is no...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 6.9.0

How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more

0
votes
Won't Fix

[TreeCreator] ArgumentOutOfRangeException is thrown on double-clicking o...

Terrain

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Dec 20, 2019

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Version/s: 2019.3.0a3, 2019.3.0f5, 2020.1

ArgumentOutOfRangeException is thrown on double-clicking on empty Tree Root Node. Steps to repro: 1. Create a new Project. 2. Game... Read more

7
votes
Fixed

Audio restarts when pausing and resuming the Timeline on WebGL

WebGL

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Dec 09, 2019

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Version/s: 2017.4, 2020.1, 2020.1.0a5

Steps to reproduce: 1. Open the attached project (case_1204018.zip) 2. Build the project as Standalone and run it 3. Press spacebar ... Read more

0
votes
Fixed

Missing doc details for input rebinding

Package: Input System

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Dec 20, 2019

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Version/s: 1.0

-e: missing details on how to proper rebind input -as per customer: "In OnApplyBinding you should do action.ApplyBindingOverride(in... Read more

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