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10
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

0
votes
Won't Fix

Undo.RecordObject not dirtying newly added list elements on prefab insta...

Themes

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Mar 01, 2017

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Version/s: 5.5.0f3

When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more

0
votes
Fixed

Particle System using SkinnedMeshRenderer shape generate warning and err...

Visual Effects - Legacy

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Apr 20, 2018

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Version/s: 2017.2

- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the co... Read more

0
votes
Fixed

Mouse events aren't called in a build when the view is rendered by a cam...

Camera

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Apr 19, 2018

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Version/s: 2018.2.0b1

Repro: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Click and hover the mouse over both cubes 4. Exit Play Mode 5. Buil... Read more

0
votes
Duplicate

[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac

MacOS

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Apr 09, 2018

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Version/s: 2017.4.0f1

Reproduction steps: 1. Open the user attached project "multiplayerTest.zip" on Windows; 2. Build the project for Mac OSX; 3. Open th... Read more

0
votes
Not Reproducible

[iOS] UnityLinker error appears when building project which uses Audio M...

Audio

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Apr 19, 2018

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Version/s: 2017.3.1f1

Reproduction steps: 1. Open the attached "BugReport.zip"; 2. Build project for iOS. Expected results: the correct error is shown in... Read more

0
votes
Won't Fix

The Editor crashes in GetComponentsImplementation<1,1> when entering Pla...

Scripting

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open the project, attached by the user (O Saneador.zip) 2. Open the "Debug 0.2" scene 3. Enter Play mode Expected... Read more

1
votes
Won't Fix

[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...

Shaders

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open project 2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properly Actu... Read more

1
votes
Not Reproducible

[macOS] Editor window becomes red after switchingAuto Graphics API for M...

Graphics - General

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Apr 23, 2018

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Version/s: 2018.2.0b1

Steps: 1. Create a New project 2. Project Settings > Other Settings > Auto Graphics API for Mac = false 3. Graphics APIs for Mac: mo... Read more

0
votes
Won't Fix

In Assets -> Create menu Physics Material menu item is spelled incorrectly

Themes

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Apr 20, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Physi... Read more

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