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0
votes
Fixed

New MenuItem is created each time its name is changed when the name cont...

Scripting

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May 31, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip)2. Open the MenuItemTest script3. Add [MenuItem ("\\//")] to ... Read more

0
votes
By Design

ArgumentException: Cannot set Request Header when trying to upload to Fi...

Networking

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Jun 02, 2017

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Version/s: 2017.1.0b7

ArgumentException: Cannot set Request Header Content-Length - name contains illegal characters or is not user-overridable How to rep... Read more

0
votes
Fixed

error CS1525, while using ternary operator whitout spaces in a script

Scripting

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open attached project. Expected: no errorsActual: 2 errors:Assets/TestError.cs(14,15): error CS1525: Unexpect... Read more

0
votes
Won't Fix

Duplicate packages appear when creating new project and adding asset pac...

Scene Management

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Apr 24, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open Unity and download any asset from the store, close Unity2. Find location of a downloaded package in PC storage ... Read more

0
votes
Fixed

Material information is not updated correctly when rebuilding asset bundle

Package: Scriptable BuildPipeline

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May 19, 2017

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Version/s: -

Reproduction steps:1. Open project attached(Bundle.zip)2. Build asset bundle (Menu/Demo/Build).3. Press play. <-- Instantiated ob... Read more

4
votes
Won't Fix

Serialization fails on an serializable class defined internally to a wra...

Scripting

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Jun 04, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open user attached project2. Enter playmode - Notice 'All good' in console 3. While in playmode, edit the Serial... Read more

0
votes
Fixed

Instanced prefab rotation transform does not revert to prefab values

Scene Management

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Jun 05, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Open scene "main"3. In the hierarchy window select Parent1 GameObject, expand it... Read more

3
votes
Won't Fix

NetworkManager allows adding a game object with NetworkIdentity instead ...

Networking

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Jun 06, 2017

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Version/s: 2017.1.0b8

NetworkManager allows adding a game object with NetworkIdentity instead of prefab 1. What happenedUser is able to add game object wi... Read more

3
votes
Fixed

Meshes lose vertex color in builds with Static Batching enabled when cer...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip)2. Open "intro_ext" scene.3. Notice white X form... Read more

1
votes
Fixed

Error 'No texture data available to upload' when using external textures...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Open project attached (ExternalTextureBug.zip).2. Open script "UseRenderingPlugin.cs".3. Uncomment line 52.4. ... Read more

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