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4k webm with alpha gets stuck for a few seconds
To reproduce:1. Import attached video2. Add video player to scene3. Change source type to URL4. Select Imported video5. Play Actual:... Read more
Selecting Renderer for Material Override throws null reference exceptions
To reproduce:1. Add cube to scene2. Add video player to scene3. Set render mode to material override4. Open Renderer selecton window... Read more
Animation Preview in the Inspector window is distorted
To reproduce: 1. Download attached project "Animation Preview Bug.zip" and open in Unity2. Open "Test" scene3. Select New Animation.... Read more
UI Game Object animates only once
To reproduce:1. Open attached project;2. Open "animator_bug" scene;3. Select "OpenableActivable" Game Object;4. Open Animator window... Read more
Dynamic Meshes Built using Native Buffer causing unity to crash
Steps to reproduce:1. Make sure you have a system with Oculus VR support and device connected2. Open QA attached project3. Press pla... Read more
[Metal] Error "GUI Window tried to begin rendering while something else ...
Steps to reproduce:1. Download "909180 repro.zip"2. Open the project3. Switch to "Services" window3.1. If Services window is already... Read more
'Could not create texture' error is shown after importing texture
Steps to repro: 1. Open attached project;2. In the Project folder multiselect four Rock texture files by using Shift-click;3. Right ... Read more
AudioMixer transitions snapshots from selected snapshot instead of start...
To reproduce: 1. Download and open "repro805679" project from provided link.2. Open "Main" scene.3. Open Audio Mixer window and sele... Read more
Drop down list button is hidden in Avatar Configuration settings when us...
To reproduce:1. Open 'Avatar Configuration' project2. Open Mesh.fbx configuration settings Expected: 'Local rotation' in Transform w... Read more
[Android] Application crashes after splash image with Fatal signal 11 (S...
Steps to reproduce: 1) Download attached project and open in Unity2) In Build Settings, change platform to Android3) Connect Android... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS