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Fixed in 2017.1.0f3

Fixed in 5.6, 2017.1



Found in


Issue ID




[Android] Application crashes after splash image with Fatal signal 11 (SIGSEGV), code 1



Steps to reproduce:

1) Download attached project and open in Unity
2) In Build Settings, change platform to Android
3) Connect Android device to machine
4) In top-level toolbar, click on Product Madness >> Asset Bundles >> Build bundles and embed in the App
5) Wait until application and Asset bundles will finish to build
Application will start automatically(if device was connected to machine), and after splash screen should crash

Expected result: Application should not crash after splash image
Actual result: Application crashes

Reproduced with:
5.6.0a1, 5.6.1f1, 2017.1.0b4

Not reproduced with:

Reproduced with:
Samsung SM G800F (Galaxy S5 Mini)*, OS:5.1.1, CPU:armeabi-v7a, GPU:Mali-400 MP, Build:samsung/kminiltexx/kminilte:5.1.1/LMY47X/G800FXXU1BPC4:user/release-keys

Sony D6603 (Xperia Z3)*, OS:6.0.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330, Build:Sony/D6603/D6603:5.1.1/23.4.A.1.264/2418263178:user/release-keys

Not reproduced with:
HUAWEI EVA L19*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880, Build:HUAWEI/EVA-L19/HWEVA:6.0/HUAWEIEVA-L19/C432B182:user/release-keys

Htc HTC One M9*, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 430, Build:htc/himauhl_htc_europe/htc_himauhl:6.0/MRA58K/671758.32:user/release-keys

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