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Errors are thrown when using AssetSettingsProvider default script from t...
To reproduce:1. Open attached project ("AssetSettingsProviderErrors")2. In the Menu bar, select Edit > Project settings3. Inspect... Read more
Material has false ID and the Path is not defined when checking referenc...
Steps to reproduce:1. Open Project "MaterialReferenceBug"2. Select GameObject Prefab in the Assets Folder3. Open "Sini" Tab in the T... Read more
Assertion Errors are thrown when Shadergraph has a custom SamplerStateNode
To reproduce:1. Open user's attached project ("SamplerState")2. Open SamplerState.shadergraph3. Inspect the Console Expected: Errors... Read more
[IL2CPP] System out of Memory exception is thrown if ScriptableObject is...
To reproduce: 1. Download attached project “ReproduceSOLoadCrash 2.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play... Read more
Editor crashes when running Magic Leap Simulator with ML Spatializer in use
Steps to reproduce:1. Download and open the attached project2. Enable Zero Iteration3. Run the Simulator4. Enter/exit Playmode a few... Read more
SceneManager.sceneUnloaded callback still returns scene.isLoaded == true
How to reproduce:1. Open the attached project ("case_1125003-Repro-IsLoaded.zip")2. Open the repro scene ("Level01")3. Enter the Pla... Read more
Unity editor crashes on GameObject::IsActive() const when opening "Start...
How to reproduce:1. Open "2D game kit" tutorial2. Navigate to "Scenes" folder in project's window3. Open "Start" scene - Observe the... Read more
[IL2CPP] Player crashes at memcpy_repmovs() on launch
Steps to reproduce:1. Download 1122651_repro.zip2. Build a Standalone player with IL2CPP backend Results: Player crashes on launch R... Read more
[Output] Some outputs fail to compile when used with certain UV Modes
Repro steps:1. Create a new default VFX and drag it in the scene2. Open the VFX asset and convert the output (or create a new one) t... Read more
Clicking a different package version than the one which is installing sh...
How to reproduce:1. Open the user's project2. Open the Package Manager Window3. Install any package e.g. LWRP by clicking the "Insta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size