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Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more
Shader Graph - Slider Node doesn't refresh when values are changed
If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occu... Read more
[Windows] Artifact appears after splash screen in the Standalone build o...
Artifact appears after splash screen in the Windows Standalone build Steps to repro:1. Open the attached Project.2. File > Build ... Read more
[Operator] AppendVector allows unsupported types
Repro steps:1. Create an AppendVector node.2. Click on the gear icon and change the type to Position, Vector, or Direction3. Observe... Read more
Game Camera is not always used when using ExecuteBeforeCameraRender's "c...
Steps to reproduce:1. Open User-supplied project2. Move the scene around3. Exit Play mode, in "Main Camera" object's Planar Reflecti... Read more
Unity cannot start if -force-vulkan is used in Linux
To reproduce:Open Unity using -force-vulkan In 2018.3.0f2, it crashedIn 2018.2.7f1, 2018.3.2f1 and 2019.1.0a13 it heavily errors out... Read more
Canvases nested within each other that are using Override Sorting sorts ...
1. Download and open user's attached project 'CanvasTest.zip'2. Open the Scene called "Loading"3. Find Black50% Image and set its al... Read more
[OpenGLES][Android] Camera clear flag as Depth only shows black backgrou...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device3. Press enable background and observe the black b... Read more
[iOS][IL2CPP] DescriptorValidationException is thrown when using the C# ...
To reproduce: 1. Download attached project “2018.3.0b10.zip" and open in Unity2. Open “SampleScene” scene3. Enter Play mode and obse... Read more
[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player
Steps to reproduce:1. Open the attached project2. Open SampleScene3. Enter Play mode and take note how the baked scene looks (PlayMo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value