Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
2.0.6
Issue ID
1107406
Regression
No
[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player
Steps to reproduce:
1. Open the attached project
2. Open SampleScene
3. Enter Play mode and take note how the baked scene looks (PlayMode.png)
4. Build and run Standalone Player
5. Notice that the lightmap is broken (Player.png)
Reproducible with: 2018.3.0f1, 2019.1.0a12, 2020.1.0a12
Could not reproduce with 2018.2.20f1 due to package errors
Tested package versions: (2.0.5 and earlier can't be tested due to package errors) 2.0.6, 4.6.0, 5.2.3, 7.1.1, 8.0.0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
Every few months we look at bugs which we have not had the opportunity to fix yet. We try to be as diligent as we can and want to prioritize bugs that are causing issues with shipping and frequent pain points in day to day works. To ensure we are targeting the most important bugs we regularly close out older bugs that have not reached this threshold over the past months. The bug you have currently raised has not met this threshold for fixing over the last few months.