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When pressing outside the touchscreen keyboard on Android devices, wasCa...
It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more
[HDRP] NullReferenceException is thrown when a Particle System with Ligh...
How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more
TransformAccessArray.Add behaves differently when the argument is null a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. Obse... Read more
Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
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