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116
votes
Fixed

Materials lose reference to textures if loaded from Asset Bundles

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Aug 26, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project2. Open scene Scenes/AtlasedSpriteParticleTest.unity3. Go to Build/AssetBundle4. Play the ... Read more

62
votes
Fixed

When pressing outside the touchscreen keyboard on Android devices, wasCa...

Android

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Jan 03, 2016

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Version/s: 5.3.1f1

It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more

11
votes
Fixed

[HDRP] NullReferenceException is thrown when a Particle System with Ligh...

Package: Scriptable Render Pipeline HD

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Jul 31, 2019

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Version/s: 6.7.1

How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

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Jul 18, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open "Case.zip" project2. Open "UnityWebRequest" window from "Windows" menu3. Click "New Web request" button.4... Read more

16
votes
Fixed

TransformAccessArray.Add behaves differently when the argument is null a...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. Obse... Read more

116
votes
Fixed

[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...

Core Runtime

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Jul 05, 2023

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Version/s: 2022.3.19f1, 2023.2.7f1, 2023.3.0b5

How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more

12
votes
Fixed

Editor crashes when examinating values in debugger with .NET 4.6

Mono

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Jul 04, 2017

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Version/s: 2017.1.0f1

Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more

31
votes
Fixed

LOD Group renderers incorrectly retain their asset path when instantiate...

Asset - Database

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

20
votes
Active

macOS stutters in a minimal project in the Editor in Play Mode

Metal

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.5.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Enter play mode and observe i... Read more

26
votes
Fixed

Addressable Groups are sorted by GUID regardless of set custom order whe...

Package: Addressables

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Jul 02, 2024

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Version/s: 1.22.2, 2.1.0

Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more

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