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UnityWebRequest high CPU usage when using it in editor
Reproduction steps:1. Open "Case.zip" project2. Open "UnityWebRequest" window from "Windows" menu3. Click "New Web request" button.4... Read more
[HDRP] NullReferenceException is thrown when a Particle System with Ligh...
How to reproduce:1. Open the "SampleScene" in the attached "case_1173348_HDRP" project2. Make sure HDRP 6.7.1 package is installed3.... Read more
[MixedMode] Mixed mode shadows do not mix properly between static and re...
Steps to reproduce:1) Open the attached project.2) Open scene 'main'.3) In the Lighting tab, press 'Build'. - The scene consists of ... Read more
[UIElements Runtime/UI Toolkit] UI Builder label is blurry and there are...
How to reproduce:1. Open user's attached "TestPerformance.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Open the Game vi... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more
Editor crashes when examinating values in debugger with .NET 4.6
Usual reproduction steps:1. Open a specific project in .NET 4.6.2. Enter play mode or recompile scripts.Result: Sometimes editor cra... Read more
Crash in GenerateCombinedDynamicVisibleListJob
To reproduce:1) Open attached project2) Either Build and Run or Open "level01" scene and play it3) Wait It will eventually crash. Th... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Editor is lagging when modifying material properties
How to reproduce:1. Open attached "ForgottenPlayhouse" project2. Select "cardboardwall1" material under Assets/Materials/Cardboard/C... Read more
LOD Group renderers incorrectly retain their asset path when instantiate...
How to reproduce:1. Open the attached “IN-74727” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
All about bugs
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