Search Issue Tracker
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce: 1. Open the attached '1274218.zip' project 2. Select 'Cube' in the Hierarchy 3. Observe the Scene View Expected r... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps: 1. Open attached project 2. Make sure IL2CPP is set as the Scripting Backend 3. Attempt to build the project Actual: B... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce: 1. Open the user's attached "Difference Analyzer.zip" project 2. Go to Window -> Layouts -> Default 3. Enter Play ... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce: 1. Open attached project 2. Build on Android 10 with Mali GPU 3. After application is built it should crash imme... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more
[Profiler][SRP] UI objects are not displayed and a wrong background is d...
How to reproduce: 1. Create a new URP Template project 2. Create a new scene and add a Canvas with a UI Image 3. Open the Profiler ... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more
[InputSystem] Drag Threshold value is ignored for Scroll View after inte...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Drag the mous... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation