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Creating a NativeTexture crashes editor in Windows
To reproduce: 1. Open the User's attached project 2. Enter Playmode --Unity crashes in TexturesD3D11Base::TextureFromShaderResource... Read more
[Profiler] Profiler doesn't list any calls in the "show calls" panel for...
Profiler not showing GPU usage "to" and "from" calls in show calls section while clicking on samples. Steps to repro: 1. Open _C... Read more
Performance issue in "Profiler" UI with increasing number of events
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open the "Profiler" and enable "Record" and "Deep Profile" 3. Enter Play ... Read more
[SRP][Templates] Reflection probes don't check against assigned render p...
I created a new project and chose the Lightweight Render Pipeline for VR. All of the geometry appeared hot pink in Game view and Sc... Read more
Crash in CreateDirect3D11SurfaceFromDXGISurface after generating lightin...
Steps to repro: 1. Open attached project and 't1TerrainSimple' scene; 2. Open Lighting window (Window>Lighting>Settings); 3. Press ... Read more
[PostProc | Mac] Post-proc breaks Scene view on older MacOS versions
On Mac if you create a new scene using the Lightweight Render Pipeline template, Scene view will be filled with random garbage pixel... Read more
[Shortcut Manager] flythrough mode doesn't work while holding shift in t...
Scene flythrough mode doesn't work while holding shift Steps to Repro: 1. Open the attached project or create a new project 2. Go ... Read more
[Editor] User can open multiple console windows while playing in Maximiz...
While playing in Maximize mode user can open multiple console windows. Steps to repro: 1. Open the attached project. 2. Play the Sa... Read more
[OSX] [Editor] MissingReferenceException is thrown on canceling "Can't a...
MissingReferenceException is thrown on canceling "Can't add the same component multiple times!" pop-up Steps to Repro: 1. Open atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset