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0
votes
Fixed

[OcclusionCulling] Editor crashes after occlusion culling baking is fini...

Camera

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Oct 19, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open provided project 2. Open Assets/Scenes/Classic_E01_F01/Classic_E01_F01.unity 3. Open Window/Occlusion C... Read more

0
votes
Fixed

Importing/reimporting specific fbx file crashes editor (fbxsdk::FbxAnimC...

Asset and Scene Management

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Oct 27, 2016

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Version/s: 5.4.2f2

How to reproduce: 1. Open the attached project 2. If project doesn't crash, find Scout@RobotBoyIdle.fbx file in Assets/Scout 3. Reim... Read more

7
votes
Fixed

[Cloth] Removing cloth component from object with rendered mesh crashes ...

Physics

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Oct 27, 2016

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Version/s: 5.5.0b4

How to reproduce: 1. Create a new scene 2. Create empty game object 3. Add Cloth component to it ( Add Component -> Cloth) 4. In S... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced ignores submesh index and always draws first ...

Graphics - General

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Oct 26, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project "845514.zip" 2. Open scene "repro" 3. Notice two objects "Instanced" and "Simple". Bot... Read more

0
votes
Duplicate

DrawMeshInstanced always draws the first submesh and ignores submeshIndex

Graphics - General

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Oct 26, 2016

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Version/s: 5.5.0b9

Reproduction steps: 1. Open the attached project (New Unity Project 1.zip) 2. Open the "scene.unity" scene. 3. Enter the play mode 4... Read more

1
votes
Fixed

Particle System scale is not applied to the Shape Module of sub emitter ...

Shuriken

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Oct 30, 2016

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Version/s: 5.5.0b9

How to reproduce: 1. Open the attached project 2. Open ShapeModuleScale scene 3. Select particles in the hierarchy so they start sim... Read more

0
votes
Fixed

[TrailRenderer] Initial trail position is different when loading the sce...

Visual Effects - Legacy

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Oct 31, 2016

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Version/s: 5.5.0b5

Repro steps: 1. Open TrailLineRenderer scene from attached project and press play. 2. Observe expected behavior. 3. Open SceneContro... Read more

0
votes
Duplicate

[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...

Window management

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Oct 30, 2016

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Version/s: 5.4.2p2

To reproduce: 1. Open the attached project 2. Build and run it (make sure you launch it in exclusive fullscreen) 3. Press spacebar t... Read more

1
votes
Fixed

Duplicating Custom assets with other assets nested within them creates a...

Asset and Scene Management

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Oct 31, 2016

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Version/s: 5.4.2p2

Steps to reproduce: 1. Download and open attached project 2. Create Assets-->Create-->">> NESTED OBJECT" 3. Select "NestedAsset" in ... Read more

0
votes
Won't Fix

Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...

Scripting

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Oct 31, 2016

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Version/s: 5.4.1f1

Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more

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