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World Space Canvas sorting order broken when images have the same z-posi...
Steps to reproduce: 1. Open "BugDemo" case 2. Open "ExampleScene" scene -- Notice that there are two canvases in hierarchy showing t... Read more
[NavMeshAgent] Agent gets teleported to the destination
After setting the agent's destination in the same NavMesh polygon as before the remaining distance is not updated properly. Read more
[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...
Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more
Mesh particles with materials using instanced shaders always emit at (0,...
Particle system in Mesh Render Mode with an instanced material attached to the mesh emits the particles at (0,0,0) position even whi... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip" 2. Open the only scene in it and enter play mode 3. Notice assert being... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps: 1) Open "ResponseHeaders.zip" project 2) Open "repro" scene 3) Play scene and watch console output Expected res... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce: 1. open ExampleProject 2. open scene "Third scene" 3. Press play Result: Unity crashes Reproduced with: 5.5.0a... Read more
[WSA] App crash unloading scene
WSA 8.1 and UWP applications crash when scene loaded asynchronously is unloaded. Reproducible on 5.3.6p2, 5.4.0p1. Repro steps: 1.... Read more
Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps: 1) Open "Null-coalescing operator.zip" project 2) Open "repro" scene 3) Make sure that "Main Camera" game object... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip" 2. When importing is done - open "imports.csv" file found in project root... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view