Search Issue Tracker
[Linux][Editor] When upload 10k files through Collaborate, no window app...
According to this test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/39620 When the Collaborate needs to publish mor... Read more
[2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some...
1. What happened [2D][Tilemap][Hexagon] Sort Order on tilemap renderer seem to cause some Hexagon tiles to not overlap properly 2. ... Read more
Unity crashes when using Vector graphic (.svd file) on Splash Screen and...
How to reproduce: 1. Open user's project 2. Go to Edit > Project Settings > Player 3. In the Inspector find "Splash Image" section a... Read more
[UWP][IL2CPP] Application freezes when trying to Application.Quit and us...
Repro steps: 1. Open user attached project 2. Build for UWP ( IL2CPP, .NET 4.x ) 3. Open the solution in Visual Studio and build on... Read more
Culled reflections of Objects with Pixel-lit Shaders have artifacts when...
How to reproduce: 1. Open the attached "TestFor1065588.zip" project 2. Rotate the Scene view upwards slightly 3. Notice the artifact... Read more
Leaving Play mode crashes Editor when Audio Track exceeds Activation Tra...
How to reproduce: 1. Open the attached "1066513_repro.zip" project 2. Open the "Main" scene 3. Enter Play mode 4. Select the "Direct... Read more
Sorting layer is shown as "Unknown Layer" after upgrading the project to...
Sorting layer is shown as "Unknown Layer" after upgrading the project to 2018.3 Steps to Repro: 1. Download "2D Platformer" from as... Read more
Unity launchers UI elements are out of bounds when launching it while of...
How to reproduce: 1. Disable your internet connection 2. Launch Unity - Notice that Unity launcher's UI elements are out of bounds (... Read more
DateTime.Now throws exception in IL2CPP build
Steps to reproduce: 1. Download 1065602_repro.zip and open "new" scene 2. Switch platform to UWP 3. Build project on IL2CPP backend ... Read more
ProBuilder Object Resets Material when Editing Geometry
How to reproduce: 1. Create a new Project 2. Open ProBuilder Window 3. Create a new Shape or a Poly Shape 4. Select the Created Shap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled