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0
votes
Duplicate

[Windows 8] The built project's window disappears when launching build i...

Windows

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Nov 05, 2018

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Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

1. Download and open repro project "New Unity Project.zip"2. Open the "SampleScene"3. Build the game("File->Build Settings..->... Read more

1
votes
Fixed

Imported Prefabs are disabled when importing packages which were exporte...

Scene Management

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Dec 19, 2018

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Version/s: 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Create a new project2. Import "PrefabBUG 5.1.unitypackage" package3. In the Project window go to "Breakable Obje... Read more

0
votes
By Design

[Bounds] If the bounds go off and back on-screen, the system does not sh...

Package: Visual Effect Graph

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Dec 20, 2018

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Version/s: 4.3.0

Repro steps:1. Create a default new VFX asset and drag it onto the scene.2. With the scene view open, move the bounds off-screen and... Read more

0
votes
Fixed

[VFXManager] The extra menu options (docs link and reset values) don't w...

Package: Visual Effect Graph

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Dec 20, 2018

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Version/s: 4.3.0

Repro steps:1. Go to the VFXManager (Edit - Project Settings - VFX)2. Press the "?" link on the top-right3. The docs button currentl... Read more

0
votes
Won't Fix

[Android] Gyro input starts twisting Camera rotation at some angles

Mobile

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Dec 11, 2018

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Version/s: 2018.2.18f1

Steps to reproduce:1. Open user attached project2. Build & Run the project on an Android device3. Rotate the phone around and ob... Read more

2
votes
By Design

Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR

XR SDK

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Dec 19, 2018

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Version/s: 2017.4.10f1, 2017.4.11f1, 2018.3.0a1, 2019.1.0a12

Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more

0
votes
Duplicate

switching to fullscreen freezes content

WebGL

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Dec 20, 2018

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Version/s: 2019.1.0a12

-e: see title, cube stops spinning :)--repro: chrome71, FF64, canary, nightly, Win+OSX -repro:--open attached project--build and run... Read more

0
votes
Fixed

Timeline Control track, new recorded animation clip does not evaluate

Timeline

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Dec 20, 2018

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Version/s: 2018.3.0f2, 2019.1.0a12

Timeline Control track, new recorded animation clip does not evaluate When creating a new animation track/clip within a nested Contr... Read more

0
votes
By Design

[PLM] Very bright values possibly caused by overlapping geometry and dir...

Graphics - General

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Aug 19, 2018

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Version/s: 2018.2.2f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user's project2. Enter Play Mode3. Observe the wall while moving the camera Expected result: Wall is da... Read more

0
votes
Fixed

384B GC Alloc in GUIUtility.BeginGUI when using Pixel Perfect Camera

Package: 2D Pixel Perfect

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Nov 02, 2018

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Version/s: 1.0.1 preview

Steps to reproduce:1. Create new project2. Import 2D Pixel Perfect package3. Add Pixel Perfect Camera component to the Main Camera4.... Read more

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