Search Issue Tracker

0
votes
By Design

Scripts (except editor scripts) do not recompile after "Scripting Define...

Scripting

-

Nov 01, 2018

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("TestImport2018.2.14.zip")2. Go to "Edit" -> "Project Settings" -> "UIWid... Read more

1
votes
Fixed

[iOS] Camera render order changes when either only MSAA or Metal Editor ...

Graphics - General

-

Nov 29, 2018

-

Version/s: 2017.3.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached project2. Go to Menu -> File -> Built settings -> Set Graphics APIs to Metal3. Go to ... Read more

0
votes
Fixed

FadeGroup UI items are misaligned during transitions

IMGUI

-

Dec 19, 2018

-

Version/s: 2018.3.0a3, 2019.1.0a12

Ex : On changing Dimensions from original in video import settings, Aspect ratio dropdown appears and slides right to get aligned wi... Read more

0
votes
Fixed

Component properties get reset when resizing an array in the Inspector w...

Themes

-

Nov 10, 2018

-

Version/s: 2018.3.0b7, 2018.3.0b8

Steps to reproduce:1. Open users attached project2. Open "Test" scene3. Expand "Player Pack" Prefab in the Hierarchy window.4. Press... Read more

1
votes
Won't Fix

"PPtr cast failed when dereferencing!" errors when opening an older proj...

Asset - Database

-

Dec 13, 2018

-

Version/s: 2018.3.0b12

How to reproduce:Steps:1. Setup remote Cache server in Unity editor2. Replace the cache5.0 folder on your Cache Server with the atta... Read more

1
votes
Fixed

[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...

Asset - Database

-

Dec 19, 2018

-

Version/s: 2019.1.0a12

Creating a new project from command line shows Upgrade warning Steps to reproduce:1. Open Command Prompt or Terminal2. Navigate to t... Read more

1
votes
Not Reproducible

Objects are not affected by Realtime GI when used in a multi-scene build

Progressive Lightmapper

-

Dec 10, 2018

-

Version/s: 2018.3.0b1, 2018.3.0b12

How to reproduce:1. Download attached "test-buildGI-Unity2018.3" project2. Open "Main" Scene3. Drag Scenes "Geometry" and "Lighting"... Read more

0
votes
Won't Fix

Addressables fails to build if Dependency is deleted but it is still use...

Addressable Assets

-

Dec 12, 2018

-

Version/s: 2018.2.17f1

When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more

10
votes
Fixed

Packages fail to compile and show Package Manager because of missing .NE...

Hub

-

Dec 18, 2018

-

Version/s: 2018.3.0f2

How to reproduce:1. Open a new project with 2018.2 version2. Open the same project with 2018.3.0f23. Try to open the Package Manager... Read more

0
votes
Fixed

[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA

Graphics - General

-

Dec 19, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce:1. Open project attached by QA2. Enter playmode3. Click left mouse button to decrease resolution Note: Right mouse butt... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.