Search Issue Tracker
Packages fail to compile and show Package Manager because of missing .NET Core prerequisites
How to reproduce:
1. Open a new project with 2018.2 version
2. Open the same project with 2018.3.0f2
3. Try to open the Package Manager Window
Expected result: Package Manager is under Window tab
Actual result: Package Manager does not exist under Window tab
Reproduced with: 2018.3.0f2
If you look in the editor logs, you'll notice this error message for all packages:
Failed to load the dll from [?P], HRESULT: 0x80070057
The library hostfxr.dll was found, but loading it from C:\Program Files\Unity Editors\2018.3.0f2\Editor\Data\Tools\Roslyn\hostfxr.dll failed
- Installing .NET Core prerequisites might help resolve this problem.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Standard Unity Materials and Shaders become corrupted after importing specific Asset Packages
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform