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0
votes
Fixed

PhysicsQuery2D::ColliderCastAll crash when calling Rigidbody2D.Cast

Physics2D

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Nov 10, 2018

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Version/s: 2018.2.7f1, 2018.3.0a1

Steps to reproduce:1. Open User-supplied project2. Play the Scene "SampleScene"3. Press 'D" Expected: no crashActual: crash Reproduc... Read more

0
votes
Fixed

[Vulkan] Raw image with Render Texture causes UI elements to become invi...

Vulkan

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Dec 06, 2018

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Version/s: 2019.1.0a11

Steps to reproduce:1. Open new project2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image" ... Read more

0
votes
Won't Fix

[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...

XR SDK

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Nov 21, 2018

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Version/s: 2017.3.0b9, 2017.4.13f1

Repro steps:1. Open QA attached project "repro_1102867"2. Build and Run on Android3. Rotate the device and find the cube Actual: The... Read more

1
votes
Fixed

Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...

Scene Management

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Nov 21, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

To reproduce:1. Open attached project ("What")2. Reimport a prefab "PreLevelPopup"-- Editor crash Reproduced with: 2017.4.16f1, 2018... Read more

0
votes
Fixed

[GLES3][LWRP] Shadergraph shaders are displayed incorrectly on built player

Package: Scriptable Render Pipeline Lightweight

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Dec 04, 2018

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Version/s: 4.1.0

Steps to reproduce:1. Open QA attached project2. Make sure that Graphics API is set to GLES33. Build & Run to a mobile device or... Read more

0
votes
Not Reproducible

Shader variable set with SetColor() resets after refocusing the Editor w...

Package: Scriptable Render Pipeline Lightweight

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Dec 07, 2018

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Version/s: 4.0.0

How to reproduce:1. Open user-submitted project (IssueProject)2. Open scene '1'3. Enter Play Mode4. Click outside of Unity editor to... Read more

8
votes
Not Reproducible

[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...

Asset - Database

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Dec 13, 2018

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Version/s: 2018.1.0a4, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Download latest attached project(oc link)2. Run it through command line:<PATHTOEDITOR> -batchmode -quit ... Read more

1
votes
Fixed

[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled

Package: Scriptable Render Pipeline Lightweight

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Dec 17, 2018

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Version/s: 5.3.0, 6.1.0

LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more

1
votes
Won't Fix

Enabling multiple Unity windows inside a WPF application causes lag when...

Windows

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Nov 02, 2018

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached "Test.zip" project2. Open Multiple Unity Windows.sln3. Go to the Solution Explorer window -&gt... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

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Dec 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more

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