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By Design
Votes
0
Found in
2018.2.0b3
2018.3.0f2
Issue ID
1126012
Regression
Yes
Cannot apply in "Sprite Editor" when changing only "Pivot Unit Mode"
How to reproduce:
1. Open attached project "teste.zip"
2. In Project window, navigate to and select "Assets" -> "nave"
3. In Inspector window, press on "Sprite Editor" button
4. In Sprite Editor window, change "Pivot Unit Mode" from "Normalized" to "Pixel"
5. In Sprite Editor window, press Apply
Expected result: the changes are saved
Actual result: the button is greyed out, unable to press Apply
Reproducible with: 2018.2.20f1, 2018.3.5f1, 2019.1.0b3, 2019.2.0a4
Not reproducible with: 2017.4.20f1, 2018.2.0b2
Comments (2)
-
tessiof
Sep 13, 2019 21:52
It all makes sense now.
For reference: https://forum.unity.com/threads/cant-apply-pivot-unit-mode-change-in-the-sprite-editor.744116/#post-4962248 -
tessiof
Sep 12, 2019 20:52
I'm having the same issue, and could not follow how the inability to save a setting change that is talked about in the official documentation can be "as designed".
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Resolution Note (2019.2.X):
The "Pivot Unit Mode" only changes the representation of the custom pivot values and it is as designed.