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0
votes
Fixed

License missing in device build

IL2CPP

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Jul 27, 2015

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Version/s: 5.1.2p1

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0
votes
Duplicate

[Asset Bundles] Asset Bundle is much larger than a similar bundle

Asset Loading

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Jul 29, 2015

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Version/s: 5.1.2p1

Reproduction steps:1. Open "AssetbundleUnusuallyLarge" project2. Click the menu item "AssetBundle/Packing Bundle"3. Bundles will be ... Read more

0
votes
Postponed

Some shaders are rendered more brightly on Samsung Galaxy S4 on GLES3

Mobile Rendering

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Jul 29, 2015

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Version/s: 5.1.1f1

Some shaders looks more brightly on Samsung Galaxy S4. Other devices might be affected too. Read more

0
votes
Fixed

ulink crash the iOS player when using il2cpp

IL2CPP

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Jul 29, 2015

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Version/s: 4.6.7p2

To reproduce: 1) Download and open attached project2) Make sure that scripting backend is set to il2cpp3) Build and run for iOS4) On... Read more

0
votes
By Design

[WebGL] First invocation for serialisation of object

IL2CPP

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Jul 30, 2015

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Version/s: 5.1.1f1

-e: First invocation for serialisation of object (Protobuf-net) causes exception, subsequent calls are passing -repro:--compile and ... Read more

0
votes
Fixed

[iOS] GCHandle.Alloc throws error on il2cpp build

IL2CPP

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Jul 30, 2015

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Version/s: 5.1.2p1

To reproduce: 1) Download and build project2) Build and run il2cppTest scene on iOS3) Notice error in console:ArgumentException: Obj... Read more

0
votes
Fixed

[iOS][IL2CPP] 'Failed running UnusedBytecodeStripper2' when Mono strippi...

IL2CPP

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Jul 30, 2015

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Version/s: 5.2.0b4

To Reproduce: 1. In any project set stripping level in Android (or iOS with mono backen) players settings to mscorlib.2. Build with ... Read more

0
votes
Fixed

Bug reporter attaches wrong project (newest one, not the "working" proje...

Bugreporter

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Jul 30, 2015

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Version/s: 5.2.0b5

Steps to reproduce: 1. Create new Unity project, name it Test_012. Once open, minimize the editor an create another Unity project, n... Read more

10
votes
Fixed

[AssetBundle] Collision when building AssetBundles

Asset Loading

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Jul 30, 2015

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Version/s: 5.2.0b3

Reproduction steps:1. Open attached project2. Build AssetBundles by clicking on Test/Build Asset Bundles3. AssetBundles are not buil... Read more

0
votes
Fixed

[Resources folder] Resources.LoadAsync stops processing on Windows

Asset Loading

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Jul 30, 2015

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Version/s: 5.2.0b4

Reproduction steps:1. Open attached project2. Open scene "Main"3. Enter play mode4. Press any button (Input.anyKeyDown), this will c... Read more