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[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled
LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more
Enabling multiple Unity windows inside a WPF application causes lag when...
How to reproduce:1. Open the attached "Test.zip" project2. Open Multiple Unity Windows.sln3. Go to the Solution Explorer window ->... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce:1. Open attached"GraphicsPerf-master_FlorianFixes" project2. Build "Lights" scene with OPENGLES2 Graphics API3. M... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps:1. Create a new project2. Make sure the screens are placed vertically3. Drag and drop a window from one screen to anothe... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro:1. Open attached project.2. File >... Read more
ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...
How to reproduce:1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip")2. Observe the console errors... Read more
[GPU PLM] Editor is slow and low baking performance when baking certain ...
Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene;2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelling... Read more
[macOS] [Game View] does not scale correctly on resizing it when multipl...
Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more
Manually deleting vertex data from an imported OBJ file causes editor to...
Steps to reproduce: 1. Download the attached project and open SampleScene2. Right-click on the Triangle.obj mesh and select Show in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size