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1
votes
Not Reproducible

[Win] Editor stuck in endless "Hold on compiling scripts ..."

Packman

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Mar 23, 2018

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Version/s: 2018.2.0a5

-e: see title, starts in 2018.2a3 -repro: --open attached project with latest 2018.2 --alt+tab away --switch back to Unity --NOTIC... Read more

1
votes
Not Reproducible

[Enlighten] Lightmap UVs have incorrect offsets after entering into play...

Progressive Lightmapper

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Mar 23, 2018

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Version/s: 2018.2.0a3, 2018.2.0a6

Steps to repro: 1. Open attached project and 'Room_A' scene; 2. Open Lighting window (Window>Lighting>Settings); 3. Generate lighti... Read more

0
votes
Fixed

Package Manager - Seeing very long load times

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Package Manger - Switching between "In Project" and "All" can create long load times 1. What happened When switching between "In Pr... Read more

0
votes
Fixed

[PLM] Texel validity visualization is sometimes only shown for some ligh...

Progressive Lightmapper

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Jan 30, 2018

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Version/s: 2018.1.0b1

Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more

1
votes
Fixed

[Polybrush] Normals are not updated when modifying a mesh

Package: Polybrush

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Mar 22, 2018

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Version/s: 0.9.0

Steps to reproduce: 1. Open user attached project 2. Click Tools -> Polybrush -> Polybrush Window 3. Paint on the selected mesh 4. O... Read more

0
votes
Duplicate

[MSE] "Bake paused in play mode" incorrectly appears in progress bar aft...

Progressive Lightmapper

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Mar 23, 2018

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Version/s:

When entering into play mode with additively loaded scenes in the Hierarchy, "Bake paused in play mode" text incorrectly appears in ... Read more

0
votes
Fixed
0
votes
Duplicate

[Mac 10.13]Pink screen is rendered by scene view on creating a new proje...

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12, 2018.1.0b13

[Mac 10.13]Pink screen is rendered by scene view on creating a new project using HDRP template Pink screen is rendered by scene vie... Read more

0
votes
By Design

Mesh with high compression size is higher than with no compression

Graphics - General

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Mar 20, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open project 2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled 3. Connect the play... Read more

0
votes
Fixed

LineRenderer sometimes does not change its startWidth or endWitdh when c...

Visual Effects - Legacy

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Mar 23, 2018

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Version/s: 2017.3.2f1

How to reproduce: 1. Open attached project ("LineRendererNotDissapearingBug.zip") 2. Enter Play Mode 3. In Hierarchy, delete "Target... Read more