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Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Hit play 4. Look at the Game view Comparison p... Read more
[EventTrigger] EventTrigger does not trigger the events on WebGL builds
Steps to reproduce: 1. Open the attached project(ProjetoTeste.rar) 2. Open the principal.unity scene 3. Go to Build Settings, switch... Read more
[Collab] Can't publish changes if you choose not to save changes made to...
To reproduce: 1. Open the attached project 2. Create a new scene 3. Make some changes to the scene 4. Publish the scene 5. Delete th... Read more
UI element doesn't reset it's position into normal state after animating...
Steps to reproduce : - create a button and set the Transition to Animation - generate an animator controller - create an animation ... Read more
Crash when creating prefab from itself by using PrefabUtility.CreatePref...
1. Open my attached project 2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file. Notice that first time game... Read more
AssetBundle.LoadAsset does not import assets when their name contains th...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Run Assets-->Assetbundles-->Build AssetBundles... Read more
DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...
Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more
[Standalone] Deploying to a remote folder fails
Reproduction steps: 1. Open any project 2. Try to build to a shared folder on a remote machine 3. Fails with following output: Dire... Read more
When close Client in Standalone - Host still has client's player and dis...
Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2) - please see attached video How we can repr... Read more
OSX Standalone Icon is distorted
Steps to reproduce: 1. Open the attached project 2. Go to build settings 3. Build it for MAC Standalone 4. Open the built project 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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