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[VideoPlayer] Different frame at the same Timestamp in different Unity v...
Reproduction steps: 1. Open the attached '1014951_project' using 5.6 Unity version. 2. Play the 'MoviePlayerScene'. - Notice the pa... Read more
Accessing serializedProperty.objectReferenceValue shows "type is not a s...
To reproduce: 1. Open the project, attached by the tester (serializedPropertyBug.zip) 2. Open the "scene" scene 3. Select TestObjec... Read more
[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...
How to reproduce: 1. Open the user attached project, switch platform to Android(or iOS and WebGL) 2. Open "TestScene1" and observe ... Read more
Hair shader on blacksmith asset store project is broken
Hair shader on blacksmith asset store project is broken. 1. What happened OSX. Running the example scenes from the Unity *Blacksmit... Read more
Editor - crashed when draging a script into assets folder
Editor crashed when draging a script intot the assets folder, was only able to repo this once. 1. What happened Drag the attached H... Read more
[Graphics General] Textures are not rendered with ScriptableRenderPipeli...
Textures are not rendered with ScriptableRenderPipeline when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics... Read more
[Enlighten][WebGL] Properly handle platforms that where realtime GI is n...
Light effects and assets are not rendered when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics API. Step... Read more
[iOS] Robotic echo from the microphone audio when 'DSP Buffer Size' is s...
Reproduction steps: 1. Open the attached project. 2. Go to 'Edit->Project Settings->Audio' and set the 'DSP Buffer Size' to 'Best l... Read more
[Metal] Depth&Stencil attachments of the system frame buffer could not b...
To reproduce: 1. Open user's attached project 2. Build "MainScene" for iOS 3. Open Xcode project and in build settings set Bitcode t... Read more
[LWRP] WebGL does not work correctly
Scene is not rendered in the WebGL when built with LightWeight RP Template Steps to Reproduce: 1. Create new Project > Select LWR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1