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0
votes
Fixed

[Audio] "SerializedObject target has been destroyed" error is thrown on ...

Audio

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Mar 26, 2018

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Version/s: 2017.3.0b1, 2018.2.0a6

"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low p... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps ... Read more

0
votes
Duplicate

Transforming a GameObject while recording Animation clip converted from ...

Timeline

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Mar 26, 2018

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Version/s: 2017.1.0b6, 2017.3.0f3

How to reproduce: 1. Open the attached Unity project (jitters.zip) 2. Open the "test" scene 3. Select the Cube. In the Animation or ... Read more

0
votes
Duplicate

Physics.UpdateBodies takes a significantly longer time on 2017.2.0a4 and...

Physics

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Mar 26, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

How to reproduce: 1. Open users attached project and "main" scene 2. Go to Window --> Profiler and open it 3. Enter playmode and obs... Read more

0
votes
Fixed

Reflection Probes set to Custom, and Environment Reflections does not ac...

Progressive Lightmapper

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Mar 26, 2018

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open QA attached project 2. Play the scene and notice that Reflection probe object assigns Render Texture as ... Read more

0
votes
By Design

Recording m_IsActive with GameObjectRecorder results in keys at each frame

Animation

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Mar 26, 2018

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Version/s:

Here's the user message: > So I am using this to bind the GameObject.IsActive : > EditorCurveBinding binding = EditorCurveBindi... Read more

0
votes
Fixed

Physical camera framing doesn't match Maya

Camera

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Mar 20, 2018

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Version/s: 2018.2.0a6

Read more

0
votes
Fixed

[ProBuilder] Model export does not work correctly when non-english cultu...

Probuilder

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Mar 25, 2018

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Version/s: 2017.3.1p4

Steps to reproduce: 1. Open user attached project 2. Select "Icosphere" game object 3. Click on Tools -> ProBuilder -> Export -> Exp... Read more

0
votes
Fixed

Presets: Selection of a Transform preset creates object in hierarchy

Asset - Importers

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Mar 26, 2018

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Version/s: 2018.2.0a4, 2018.2.0a6

1. Save a Transform preset in your project 2. Select the Transform.preset asset from the project view Result Look in the scene hier... Read more

0
votes
By Design

gree/unity-webview sample crashes when using .NET 4.6

Scripting

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Jan 10, 2018

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Version/s: 2017.1.0f1, 2017.3.0f3

Reproduction steps: 1. Download user's project and open in Unity 2. Open "Sample" scene 3. Enter Play mode Actual: editor crashes E... Read more

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