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0
votes
Fixed

Any State -> transitions do not work correctly with Ordered Interruption

Animation

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Jun 23, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached projetc "case_808387 repro" and open in Unity. 2) Open scene "mecanim_crossfade_test". 3) ... Read more

0
votes
Fixed

Adding UI object to a Canvas when shading mode is set to Shaded Wirefram...

UI

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Jul 03, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Create a new project 2. Set Shading mode to Shaded Wireframe 3. Add Canvas to the scene 4. Add Text (Image or e... Read more

2
votes
Fixed

"Releasing render texture that is set as Camera.targetTexture!" error an...

Camera

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Jul 05, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Notice that camera has Render Texture attached 4. In project ... Read more

0
votes
Not Reproducible
0
votes
By Design

[Transform] Rotating an object with an out of center child changes the p...

Inspector Functionality

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Jul 07, 2016

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Version/s: 5.1.3p3

Reproduction steps: 1. Open the attached project 'Rotate' 2. Open the available scene 3. Rotate the objects 1-6 in the scene view an... Read more

0
votes
Fixed

Initializing const with non constant variables throws error message but ...

Scripting

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Jul 05, 2016

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Version/s: 5.4.0b24

1. Open my attached project 2. Open bug.unity scene. Notice Unhnandled exception error message popping in console. 3. Try to doub... Read more

0
votes
Won't Fix

[Multiple] Sliced sub-sprites aren't renamed when main sprite asset is r...

2D

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Jul 05, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "811576.zip" 2. In project tab, notice "Light" sprite 3. Expand it and notice multiple... Read more

0
votes
Postponed

GameView error message when using high resolution (>4096x4096)

Scene/Game View

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Jun 24, 2016

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Version/s: 5.4.0b22

Error message when exceeding maximum resolution should include that OpenGL ES 2 simulation is the cause (using no emulation shows no... Read more

0
votes
Fixed

OpenGLCore does not support scale in shaders when applied on Skinned Mes...

OpenGL

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Jul 06, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more

0
votes
Fixed

[Networking] Enabling "reliable fragmented" for channel 0 causes clients...

Networking

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Jul 01, 2016

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Version/s: 5.4.0b24

Reproduction steps: ----------------------------- 1) Open user's project "MultiPlayerTest" 2) Build scene "Scene" for standalone 3) ... Read more

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