Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b22
Issue ID
811079
Regression
Yes
Adding UI object to a Canvas when shading mode is set to Shaded Wireframe crashes Unity
How to reproduce:
1. Create a new project
2. Set Shading mode to Shaded Wireframe
3. Add Canvas to the scene
4. Add Text (Image or else UI object) object to the canvas
5. Crash
Not reproducible: 5.4.0b21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DateTime.Now" in the UK timezone does not adjust when the British Summer Time is active
- "Unsupported source texture format (7) in ComputeNextMipLevel" error is shown and the texture atlas is corrupted when the texture format "RGB Compressed ETC2 4bits" is selected
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
Add comment