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[Materials] Material file content is non-deterministic in Editor - order...
Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more
FindAssets(..) does not return all assets with the t:Object query
Steps to reproduce: 1. Open attached project (715798.zip)2. Open script "Assets/Find.cs" and notice that it uses FindAssets("t:Objec... Read more
[PolygonCollider2D] Collider generated during runtime produces incorrect...
Steps to reproduce: 1. Open attached project2. Open scene "RuntimeGeneratedCollider"3. Make sure that Game window has Gizmos enabled... Read more
[Win8.1+IE11] content doesn't recover leaving fullscreen
-e: see title, after leaving fullscreen content windows is just a grey area -repro:--get standard assets package from Asset Store--b... Read more
[iOS] Can't build if there are white-spaces in xcode project folder name
You'll get a similar error after linking phase, if there are any whitespace in the xcode project path: /Users/paulius/Downloads/Ligh... Read more
[Deployment Management] Editor log doesn't show assets in resource folde...
1) Open attached project (not in original submission)2) Build for any target3) Look at Editor log where summary of sizes is printed.... Read more
[Preview] Small resolution lightmaps in lightmap preview are dislocated ...
To reproduce:1. Open attached project2. Bake scene 13. Open Lighting > Lightmaps4. Check out the preview5. Notice cramped lightma... Read more
'yield return WWW.LoadFromCacheOrDownload' of a local uri of a non-exist...
How to reproduce: 1. Open attached project2. Open scene runScene.unity3. Build to iOS and run- Note that the output is ### Before ##... Read more
Selecting an option in the menu bar crashes Unity
How to reproduce: 1. Open a new project2. Select any option in the menu bar- Unity crashes at: #0 0x007fff901c00dd in objc_msgSend#1... Read more
[Adreno][OpenGLES2] Shader Calibration Scene does not work with OpenGLES...
Shader Calibration Scene does not work with OpenGLES2 on Adreno devices: everything is rendered black. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically