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1
votes
Fixed

Spotlights: Shadows aren't cast if the range is too high

Shadows/Lights

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Jun 03, 2015

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Version/s: 5.0.2p3

To reproduce: 1. Open the scene 2. Press "play" 3. Select the spotlight 4. Change the range. Observe that if you change the range to... Read more

0
votes
Not Reproducible

[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash

Graphics - General

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Oct 05, 2015

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Version/s: 5.2.1p2

To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more

0
votes
By Design

Int property of shader acts like float in inspector

Shaders

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Oct 02, 2015

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Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project 2. Select TestShader material 3. Notice that it has "Some Int" property 4. Try to chan... Read more

0
votes
Fixed

[WebGL][InputField] Firefox doesn't create new line with Enter button

WebGL

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Oct 02, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Open the project and inputfield_bug scene 2) Build and run for WebGL 3) Notice in Chrome it let's create a new line ... Read more

0
votes
Won't Fix

Getpixels32 from WebCamTexture renders view upside down, then freezes wi...

Graphics - General

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Oct 04, 2015

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Version/s: 5.2.1p2

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Play the scene - Note how the view is upside down and afte... Read more

1
votes
Fixed

[OnClick] Button clicks functions don't work

UI

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Oct 02, 2015

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Version/s: 5.2.1f1

Repro steps: 1) Import my attached .unitypackage in a new project 2) Open the DemoGallery scene 2.1) If opened in 5.3.0a4 or newer -... Read more

0
votes
Fixed

[SpritePacker] Crash after packing multiple high res sprites

2D

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Oct 05, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project 2. Go to "Assets/Sprites/Backgrounds/FireArena" 3. Notice that there are multiple high... Read more

1
votes
Fixed

Flange Audio Effect is not not working after instantiation

Audio

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Sep 30, 2015

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Version/s: 5.2.1f1

Steps to reproduce: Note: For this to repro you will need a microphone 1. Open attached project 2. Open 'MainMenu' scene (Assets/S... Read more

0
votes
By Design

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...

Networking

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: - open the project - open lobby scene - start the game - click the "CREATE" button. look in the console how a... Read more

0
votes
Fixed

Changing variable's value through script doesn't update it in inspector ...

Inspector Functionality

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project 2. Open scene "Inspectorbug" 3. Open "InspectorBug.cs" and notice that it increases "v... Read more

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