Search Issue Tracker

0
votes
Duplicate

VideoPlayer delays between videos of playing previously Prepared videos

Video

-

Nov 14, 2018

-

Version/s: 2017.4.0f1, 2017.4.11f1

To reproduce:1. Open attached project "Video Bug.zip"2. Open "Video.unity" scene3. Enter Play mode4. Listen and watch the video5. Ob... Read more

5
votes
Won't Fix

Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...

Windows

-

Nov 24, 2018

-

Version/s: 2018.2.17f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Create new project2. Open Project Settings/Player tab3. Under Other Settings disable "Auto Graphics API for Wind... Read more

0
votes
Fixed

[.NET] Crash due to corrupted sharedAssets file when loading a scene fro...

Asset Bundles

-

Nov 26, 2018

-

Version/s: 2017.3.0a1, 2017.4.10f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the attached "WSACrash.zip" project2. Open the "AssetBundleCrash" scene3. In the Build Settings, make sure ... Read more

0
votes
By Design

Positional and rotational changes to prefab are not applied when applyin...

Scene Management

-

Nov 30, 2018

-

Version/s: 2018.3.0a6, 2018.3.0b10, 2019.1.0a1

How to reproduce:1. Open attached project "Case_1105447_changes"2. Open "SampleScene"3. Select "CubePrefab" instance in the scene4. ... Read more

6
votes
Fixed

Crash on (ntdll) RtlUserThreadStart when generating lighting

Progressive Lightmapper

-

Dec 03, 2018

-

Version/s: 2018.2.0a1, 2018.2.15f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the "Bake_CRASH.zip" project2. Open the "StarterArea Desing.unity" scene3. Window > Rendering > Light... Read more

0
votes
Not Reproducible

Unity crashes on RecordUnapplicableOverrides when trying to make a new P...

Scene Management

-

Dec 03, 2018

-

Version/s: 2018.3.0b12

How to reproduce:1. Open the attached project2. Open the "Main.scene" scene3. Drag the "Button - Write" GameObject from the Hierarch... Read more

0
votes
Won't Fix

LWRP project spawns multiple exception in UWP build

Universal Windows Platform

-

Dec 04, 2018

-

Version/s: 2018.2.19f1, 2018.3.0b1, 2019.1.0a1

Steps to reproduce:1. Download 1106472_repro.zip2. Switch platform to UWP3. Build project with IL2CPP backend4. Open Visual Studio s... Read more

0
votes
Fixed

[Vulkan] Artifacts on Xiaomi Mi Max with Mip Maps generated

Mobile

-

Dec 04, 2018

-

Version/s: 2019.1.0a9

To reproduce:1. Open the attached project;2. Make sure Graphics API is set to Vulkan;3. Disable "Generate Mip Maps" in the "rings.pn... Read more

1
votes
Won't Fix

[GLES3] Dynamic batching gives artifacts on PowerVR Rogue G6200 GPU

Mobile

-

Dec 04, 2018

-

Version/s: 2019.1.0a9

To reproduce:1. Open the attached project;2. Make sure Graphics API is set to GLES3;3. Build and run on mobile devices with PowerVR ... Read more

6
votes
Active

Internal error: NavMeshQuery has already been cleaned up but not deregis...

AI Navigation

-

Dec 08, 2018

-

Version/s: 2018.3.0b12, 2022.2.0a13

Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project2. Open "Entry" scene3. Find "Kingmaker" GO in the Hierarchy window4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.