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0
votes
Won't Fix

[Managed Plugins] Interdependent DLLs have to be in the same folder

Mono

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May 11, 2015

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Version/s: 5.0.1p1

Reproduction steps:1. Open attached project "SameFolderDllTest"2. There are two dlls in the asset folder Test1 & Test2, which co... Read more

0
votes
Fixed

[Input System] Mouse click/key press event is not captured when a projec...

Input

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Jul 30, 2015

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Version/s: 5.2.0b5

In a particular scenario, input events are not captured. Opening a project with input events from inside unity using Open project me... Read more

0
votes
Fixed

[Resource busy:: Mac] Opening new project throws "Resource busy" dialog ...

Editor - Other

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Jun 18, 2015

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Version/s: 5.2.0a3

On Mac, every time a project is opened using the "open project" option a dialog pops up: Resource busy Steps to repro:- Launch unity... Read more

0
votes
Fixed

[Menu items] Unity crashes when we click on Assets/Component/GameObject ...

Editor - Other

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Jul 24, 2015

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Version/s: 5.2.0b4

If the first menu click is one of the following then Unity crashes:Assets or Component or GameObject If we click on any other menu i... Read more

0
votes
Won't Fix

Disabling auto repath still finds new path to destination around obstacles

AI

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Jul 31, 2015

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Version/s: 5.1.2p2

1) Download and open project2) Open scene Test13) Run scene and notice that when the capsule reaches the second plane, 3 cubes appea... Read more

5
votes
Fixed

[HingeJoint] At runtime, attaching kinematic rigidbody to Hinge joint an...

Physics

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Jul 30, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project "HingeJointBug.zip"2. Open scene "Bug" and run it3. Select object "Cube" and notice tha... Read more

1
votes
Postponed

AssetBundle Manager Incremental Build Issue

-

Aug 03, 2015

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Version/s: 5.1.1f1

Read more

0
votes
Fixed

Menu item validate crash

Mono

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Aug 03, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Notice that project has two scripts: one has menu item defined (Editting Animation.cs... Read more

0
votes
Fixed

NetworKServer.UnSpawn() problems

Networking

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Aug 03, 2015

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Version/s:

De-spawning a server object with NetworkServer.UnSpawn() does not cleanup the object properly to allow it to be respawned with Netwo... Read more

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