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Performance data is being sent when Analytics are disabled in Runtime on...
To reproduce:1. Open the testing project;2. Make sure Analytics, Cloud Diagnostics, HW Stats, Performance Reporting are enabled;3. B... Read more
PackedMemorySnapshot: "subSystemList" detected with wrong type
To reproduce:1) Open user attached project2) Click Mainmenu > BugReport > Open TestCode Window3) Click "Capture Memory" button... Read more
[LWRP] 2 errors appears in the Console about missing type or namespace '...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Download LWRP 5.2.0 package using Package ManagerObserve 2 error... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce:1. Open the QA's attached project2. Play the "SampleScene" and click the "Download meshes - Colliders"3. Build and run ... Read more
[General] Prefab with RectTransform and TextMeshPro component is in UI E...
How to reproduce:1. Open attached project "ui-environment.zip"2. In Project window, select "Assets" -> "Prefabs" -> "TextMeshP... Read more
[Physics] Having the static flag on a game object and a rigid body yield...
Repro steps:- download attached project- Open the sample scene- Press play. Notice that the sphere drops- Open the _RealtimeGI scene... Read more
Custom function under GameObject menu does not appear in the right-click...
How to reproduce:1. Open tester-submitted project (CustomMenuItemFunction)2. Click the 'GameObject' option in the toolbar - both cus... Read more
Cinemachine - When uninstalled it will leave Gizmos > Cinemachine folder...
When Cinemachine has been uninstalled it will leave it's gizmo folder and files behind. Steps to repro- Open Unity 2019.1.0b10- Inst... Read more
Transform component of the object is not being updated properly when it ...
How to reproduce:1. Open attached project "EditModeBug.zip" and scene "SampleScene"2. In Hierarchy window, select any "Buggy Object"... Read more
[Mac] EditorUtility.DisplayProgressBar crashes editor running example code
How to reproduce:1. Create a new project2. Create a new C# script named "EditorUtilityDisplayProgressBar"3. Paste in the example cod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized