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Getting 'ArgumentException: Illegal characters in path' when opening pre...
To reproduce:1. Open users attached project "New Unity Project.zip"2. Open Preferences window Expected result: Preferences window is... Read more
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"2. Open "DownloadHandler.ReceiveContentLength In... Read more
[iOS] Unity adds Game Center and Push Notifications Capabilities to Xcod...
Unity automatically adds Game Center and Push notifications Capabilities to Xcode project, if you have code using those features e.g... Read more
[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Change any Viewport Rec variable for object "Camera"... Read more
Deleting a GameObject hidden via hierarchy won't update visibility windo...
Steps to reproduce: 1. Create a GameObject (e.g. Cube)2. Press the little eye icon in the "Hierarchy"-window to hide it.3. Delete th... Read more
[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...
How to reproduce:1. Open attached "TerrainNotRendered" project2. Build&Run "SampleScene" to Android3. Launch application Expecte... Read more
[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...
Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce:1. Download and open the attached project2. Make sure D3D12 is set as the graphics API3. Open Scene "Sample Scene... Read more
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro:1. Create a new or ope... Read more
[Improved Prefabs] ArgumentException raises when user tries to use "Open...
Steps:1. Add GameObject to the Hierarchy2. Add 3D model with children to that GameObject3. Make a prefab asset out of it4. Expand 3D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names