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[SpeedTree] Backyard Grass Desktop material is partly dark when previewi...
To reproduce:1. Open project attached by the user2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package ... Read more
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API for macOS standalone is set to 'Metal'3. Build & run t... Read more
[Animator] Switching between AnimatorOverrideControllers freezes animation
Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' scene3) Click on 'Ethan' gameObject in Hierarchy wi... Read more
Math symbols do not work in Animation window's input field
Steps to reproduce:1. Create new project2. Create new animation3. Open Animation window4. In current frame input field write 5+5 Exp... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioClip.... Read more
[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard
Steps to reproduce:1. Open User's attached project2. Build and Run on iOS3. Notice: Scene 1 looks okay4. Wait 10 seconds. Notice: Sc... Read more
Orthographic camera ignores Submeshes render order
To reproduce: 1. Download attached project "UnitySubMeshOrderBug.zip" and open in Unity2. Open "BugScene" scene3. Look at jaws of dr... Read more
Artifacts on heightmap brush on a scene with a huge terrain
Steps to repro: 1. Open attached project and t1 scene;2. Select terrain gameobject;3. Hover over terrain;4. Observe terrain brush re... Read more
Crash when setting Rig to Humanoid in the Importer with this file
Crash when setting Rig to Humanoid in the Importer with this specific file. repro:-add attached SapphiArtchan.fbx to project-select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
- Terrain is rendered with broken material when adding Terrain Component to a Cube GameObject and assigning Terrain data
- APV baking settings are not saved until you bake