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Some Editor UI elements are missing borders
Steps: 1- Open a new or existing project2- Select the main camera and look at the inspector Result: The top borders of Inspector tit... Read more
Scheduled ProbeVolumes bakes are sometimes not ready in bakeCompleted ca...
Info from @nicholasb: I'm running into what looks like a bug in trunk with the Set/GetAdditionalBakedProbe API.The symptom is that w... Read more
[Lighting] Selected tabs in the Lighting windows are hard to read due to...
In the Lighting window, when user selected tabs like Scene, Environment or Baked Lightmaps are very hard to read the text in the sel... Read more
UI Image element's diffuse texture is not updated when shaders are switched
How to reproduce:1. Open user's 'UI Default Shader Texture.zip' attached project2. Open 'SampleScene' Scene3. Select 'Material' mate... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more
[URP] Project does not compile when the com.unity.modules.animation pack...
Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more
New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...
How to reproduce:1. Open the attached 'project-1228271.zip' project2. In the ProBuilder window select the '+' button next to 'New Sh... Read more
Unity can only display one Web Camera at once when trying to use Multipl...
How to reproduce:1. Open the user's project2. Open the scene "Test_WebCam_1"3. Press Play Expected result: Both cameras show upActua... Read more
[ModelImport] Reset functionality is not working for Bake Axis Conversio...
Reset functionality is not working for Bake Axis Conversion in Import Settings Steps To Reproduce: 1. Create a new Project2. Import ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled