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[FixInGit1.4] Unable to publish projects with Unity IAP enabled/imported
ISSUE: If the user enables IAP for a collaborate-enabled project and then tries to publish, they receive a "MD5 does not match" erro... Read more
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called ...
Editor crashes on tlsf_realloc_align when ParticleSystem.Emit is called and Render module is enabled for Particle System Reproducti... Read more
Work offline button only works half the time
Work offline button only works half the time 1. What happened My internet was down and I clicked the "Work Offline" button in the ... Read more
Tile Palette window breaks when cell sizing is manual and cell size on a...
To reproduce: 1. Open the "TileMapBroke.zip" project 2. Select New Palette object in the Project View 3. Drag Cell Size X to change... Read more
[Safari Firefox] WebCamTexture no longer working
-e: see title, texture stays empty --regression/change with browsers not Unity --works in Chrome65, Edge16 --doesn't work Firefox58... Read more
User is not asked to enter build's name while making a standalone build.
User is not asked to enter build's name on making a standalone build rather he is asked to select a folder and the build is made wit... Read more
[LWSRP | VR] Single Light shadow mapping broken with VR
[LWSRP | VR] Single Light shadow mapping broken with VR 1) Download the attached project 2) Open SampleScene 3) Check that Virtual ... Read more
[OSX] A new Sublime instance window is opened each time opening script w...
To reproduce: 1. Create a new project, create a script in it 2. Set Sublime text as external editor 3. Add "$(File)":$(Line) to exte... Read more
Adding GameObjects to Dictionary Corrupts Some Transforms
How to reproduce: 1. Download attached project file 2. Copy the fbx folder and the StandaloneTest.cs script into the transform_bug ... Read more
Shape raycast with a dimension set to 0 and hitting at an angle reports ...
Dev notes: https://docs.unity3d.com/ScriptReference/Physics.SphereCast.html: Notes: SphereCast will not detect colliders for which ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object