Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
1005620
Regression
No
Tile Palette window breaks when cell sizing is manual and cell size on any axis is negative
To reproduce:
1. Open the "TileMapBroke.zip" project
2. Select New Palette object in the Project View
3. Drag Cell Size X to change it to some negative number
Expected: maybe the Cell Size should be clamped to positive numbers. At the very least, the Tile Palette window shouldn't break.
Reproduced in 2017.2.0a4, 2017.2.2f1, 2017.3.1p2, 2018.1.b8, 2018.1.0b9, 2018.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment