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0
votes
Fixed

[PLM] Supersampling doesn't work

Progressive Lightmapper

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Feb 27, 2018

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Version/s:

Steps for reproduction: 1) Download the attach project 2) Open the scene `t1` 3) In custom lightmap parameters, change anti-aliasing... Read more

0
votes
Won't Fix

[XR] Rendering a camera with an offset and scaled viewport after the mai...

XR SDK

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Feb 27, 2018

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Version/s: 2018.1.0b9

Black screen or artifacts appear when rendering a camera with an offset and scaled viewport (scissor rect) after the main camera. E... Read more

1
votes
Fixed

[Unity][GraphicsInitialize] - 2017.3 - 2017.3 app takes ~2.5 seconds lon...

XR SDK

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Feb 27, 2018

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Version/s:

A Unity 2017.3 app takes ~2.5 seconds longer to load than a Unity 5.4 app on RS4 (Time spent in UnityPlayer.dll!Export...New functio... Read more

0
votes
Won't Fix

Building AssetBundles using batchmode, deletes files inside "Library/Scr...

Scripting

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Nov 19, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Run "MinimalRepro.zip" project with Command Line Arguments* Expected Result: The AssetBundles can be built ... Read more

0
votes
Won't Fix

NavMeshAgent.Warp() changes the transform position when updatePosition =...

AI Navigation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip) 2. Enter Playmode 3. Press space to set updatePos... Read more

0
votes
Duplicate

Editor starts lagging in play mode when using a specific mouse on MacBook

Themes

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Dec 16, 2017

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Version/s: 2017.3.0f2

To reproduce: 1. Open project 2. Play scene 3. Move mouse cursor in game view window when LMB is pressed Expected vs Actual: editor... Read more

0
votes
Not Reproducible

Using custom editor window and changing GUILayout group option overtime ...

IMGUI

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Dec 22, 2017

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Version/s: 2017.1.0a4, 2017.2.0f3

To reproduce: 1. Open project 2. In menu choose Tests -> TestEditor 3. Open Profiler 4. Click and hold [TestEditor] title bar and mo... Read more

2
votes
Fixed

If a TextAsset is created from a .txt file that uses the wrong type of e...

Asset - Importers

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Jan 21, 2018

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Version/s:

If a TextAsset is created from a .txt file that uses the wrong type of encoding, Unity will just return an empty string WITHOUT rais... Read more

1
votes
Won't Fix

Deactivating an object which has a Rigidbody triggers unnecessary check ...

Physics

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Feb 13, 2018

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Version/s: 2017.1.1p2

Reproduction steps: 1. Open the attached project "Test.zip"; 2. Open TestScene.unity; 3. Enter a play mode; 4. Toggle the Sphere gam... Read more

0
votes
Fixed

Excessively high CPU usage when profiling editor after pausing the game

Profiling

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Feb 16, 2018

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Version/s: 2018.1.0b7

Steps to reproduce: 1. Open PROJECT_NAME 2. Select the "Application (Main Client)" and make sure that the selected backend is BACKEN... Read more

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