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[Events] Animation Event performance degrades depending on amount of com...
How to reproduce: 1. Open attached project2. Open scene animationEvents.unity- Scene contains about 400 animated characters that eac... Read more
Having a NetworkIdentity on a NetworkManager object disables it in play ...
Having a NetworkIdentity on a NetworkManager object disables it in play mode. It should not be allowed to have both these components... Read more
[Networking/SyncVar] Declaring more than 32 SyncVars in one class causes...
Reproduction steps:1. Open attached project "UNETSyncVars"2. Build scene "Test"3. Launch a host instance and a client instance4. Obs... Read more
Input Field instances are merged in OnValueChange method call
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains two Input Fields and a script which outputs the I... Read more
C# Compiler fails to run when project or install directory has commas in...
1. install Unity on windows and when asked for location name it something like "UnityRC3,4" - comma is important2. once installed op... Read more
[FBX] Unity ignores animation's constant tangent type in FBX and imports...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Select the Soldier@walking_step gameobject4. Open the Animation Wi... Read more
[EmbeddedWindow] CPU usage increases up to 50% when embedding a build to...
Steps to reproduce: 1. Open the attached project2. Build the project as Child.exe to the Assets/Export folder3. Once the folder is o... Read more
[iOS] Append doesn't work with ILL2CP projects
To Reproduce:1. Build an empty IL2CPP project.2. Build on top of the same project with Append:build fails with "Error building Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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