Search Issue Tracker

Fixed in 5.3.0

Votes

1

Found in

5.0.2f1

Issue ID

699421

Regression

No

[FBX] Unity ignores animation's constant tangent type in FBX and imports splines instead

Asset Import

-

How to reproduce:

1. Open attached project
2. Open scene 1.unity
3. Select the Soldier@walking_step gameobject
4. Open the Animation Window
5. Switch to Curves view
6. Select any property
- Notice how it is all smoothed out
7. Select animation walking_step_step in the Animator Window
8. Select any property
- Notice how it is all in steps, like it's supposed to be, but this was done manually by duplicating the animation and setting both tangents to be constant

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.