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Material shader is not applied properly when drawing geometry using Grap...
To reproduce: 1. Open project 2. Play scene Expected: second identical sphere will be drawn Actual: white unlit sphere is drawn Re... Read more
[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...
To reproduce: 1. Download and open attached "Problem.zip" project. 2. Make sure Standalone scripting backend is set to IL2CPP. 3. B... Read more
[WebGL] Garbage collection doesn't work on scene change
How to reproduce: 1. Download attached project file 2. Change Platform to WebGL 3. Build "Scene 1" and "Scene 2" 4. Click "Load Sce... Read more
IMGUI elements are brighter in the Scene View when Color Space is set to...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Observe the button in the Scene View Expected: ... Read more
Undoing AddCompopnent for a behaviour with ExecuteInEditMode, doesn't ca...
To reproduce: 1. Open the project, attached by the tester (OnDestroyEditMode.zip) 2. Add "NewBehaviourScript" script via Add Compon... Read more
Vector3Int excessive GC allocation when used in List.Contains
To reproduce: 1. Open the project, attached by the user (Vector3IntGC.zip) 2. Open the "Main" scene 3. Open the Profiler and enable... Read more
Editor crashes on CustomLighting::DisableLights after clicking on Script...
Steps to reproduce: 1. Open attached “ScriptableObjects.zip” Unity project 2. Open “Test.cs” script in a script editor 3. Right-clic... Read more
Selection.objects = null causes TLS Allocator errors in Play Mode
How to reproduce: 1. Download and open the attached project file 2. Attach the script to an object. 3. Select an Object and press s... Read more
[Editor] Nothing is rendered by MainCamera when NewProject is created us...
Nothing is rendered by MainCamera when NewProject is created using LightWeight-Preview Template Steps to Reproduce: 1. Create a New... Read more
Old Create menu item is not removed from Project window Create submenu a...
Steps to reproduce: 1. Open attached “MenuName.zip” Unity project 2. Open “Test.cs” script in a script editor 3. Change CreateAssetM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map