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"Original Prefab" and "Replace Base" loose information about prefabs tha...
Scenario1:1. Add GameObject and child to it2. Convert child to prefab3. Convert parent to prefab4. Drag parent to Project Browser an... Read more
Incorrect camera's Viewport rendering when Viewport is not fullscreen an...
Reproduction steps:1. Open the attached project2. Open the "ppsv2test" scene3. Open Game window4. Change Main Camera's viewport rect... Read more
When "Control Activation Post Playback" is set to "Active", object doesn...
Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene2. Open the Timeline window3. Select "Cube" in the Hier... Read more
[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...
How to reproduce:1. Create a new Unity project2. Undock one of the Editor tabs3. Make sure Unity is focused and Press F3 Expected re... Read more
[Editor] Unity Crashes on deleting assets from explorer/finder while the...
Unity crashes on deleting files after creating meta files but before the scripts compile Steps to reproduce:1. Open Hub/Unity Launch... Read more
SRP Batcher doesn't support 32 bit vertex index buffer mesh on dx11
Steps to reproduce:- Open attached project- Open scene \Assets\Scenes\BodyOnly.unity- Enable SRP batcher in \Assets\Settings\HDRende... Read more
[UWP] Enter key is not working for InputField in a UWP build
How to reproduce:1. Open the attached "unity-inputfield.zip" project2. In the Build Settings, switch the Target Platform to UWP3. Bu... Read more
Zooming Scene view with alt and right click is not cleared when releasin...
1. Create or open any Unity project2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out3. Re... Read more
Helper methods in VertexHelper are not updated to accept uv2 and uv3
Expected result: AddVert() should be able to get and process uv2 and uv3 along with the current uv0 and uv1Actual result: AddVert() ... Read more
[iOS] Built has graphical artifacts when using HDR Color Grading PostPr...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Color Grading P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask