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[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce:1. Open the attached Project "OpenGL_SV_InsideTessFactor"2. Open "Test" Scene3. Enter the Play Mode to trigger Up... Read more
If WebGL platform is selected, Audio cannot be played in inspector on Linux
To reproduce:1) Create a new project2) Add an audio file to project files (example file was attached)3) Select it Expected: In the i... Read more
[Occlusion Culling] Occlusion Culling produces inaccurate results
Steps to reproduce:1. Open QA attached project2. Open Occlusion settings and bake with the default parameters3. Select Main Camera, ... Read more
Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...
How to reproduce:1. Open attached project "CarParkGame"2. In Project window find and open Scene "Game"----------------------Observe ... Read more
Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...
How to reproduce:1. Open attached project----------Observe the crash ----------Fixed in 2018.3.2f1, 2019.1.0a1 Read more
Off Screen Particle Systems not emitting Particles when Particle startin...
How to reproduce:1. Open attached project2. Enter Play Mode3. Reach third fireball Reproducible with: 2018.3.2f1, 2019.1.0a14, 2019.... Read more
Folder looses focus after renaming it in the Project Window
To reproduce:1. Open attached project2.Select any folder in the project window3. More up and down with the arrow keys4. Hit the "F2"... Read more
[Android] [Vulkan] Screen Space Reflections do not work with Vulkan on A...
To reproduce:1. Open the user's attached project2. Open Sample Scene3. Switch Target Platform to Android4. Set the Graphics API to V... Read more
[IL2CPP] Build fails due to "((int[])null)[0] = 1;" expression
Steps to reproduce:1. Download 1115145_repro.zip2. Build project for a standalone platform with IL2CPP backend Expected results: Pro... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce:1. Download 1115371_repro.zip project2. Switch platform to UWP3. Build "SampleScene" scene4. Open Visual Studios ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera